Set up your own media-sharing site with MediaGoblin
To make this work, you will have to install a newish version of Blender (2.63 or later) on your box, somewhere on your global PATH, and include the line
[plugins] section of
MediaGoblin_local.ini. Then, do the usual
gmg updatedb ./lazyserver.sh --server-name=broadcast
Be warned that support for 3D in MediaGoblin is still spotty, and complex meshes with complicated nodes will probably crash the plugin. My advice is to strip down your models to the bare essentials.
Once you have loaded a mesh, you can see a shaded version in perspective from the front, top, or side, or you can pan, zoom, and move around it using the WebGL view and your mouse.
More media formats can be shared through MediaGoblin. See, for example, the "Text and PDF" box.
Text and PDF
MediaGoblin also allows you to upload, display, and share text file formats, both simple and rich (Figure 7). For PDF files, for example, include the line
mediagoblin_local.ini. Then, download pdf.js . Unzip the package in your
mediagoblin/static/extlib/pdf.js directory, run
gmg updatedb, restart your server, and you're good to go.
In theory, this step should also allow you to upload ODF files to your platform, including text, spreadsheets, and more. The plugin should then transform the uploaded files to PDFs for sharing. Unfortunately, on my version, a bug crashed the process. MediaGoblin is being actively developed, so maybe by the time you read this, that bug also will have been squashed.
Once you've set up your site and created some users, it's time to upload some content. When you log in, your content is shown below the MediaGoblin menu bar. The bar is tucked away, but you can access it by clicking on the downward-pointing arrow on the right (Figure 6).
From here, you can change the setting in your account, visit the content-processing panel (if you are an admin user), log out, add content, or create a new collection. It doesn't get simpler than that. You also can group media into Collections, tag them, and comment on them, as well as change the look and feel of your site using themes.
Despite its bugs, MediaGoblin is great. Once you've gone through the admittedly complex installation and post-install configuration, you can see where MediaGoblin is headed and its enormous potential. Thanks to its modular architecture, new media formats are constantly being added and improved, and development of the platform is going ahead at full steam.
Currently, there's no easy way to embed your media into pages of non-MediaGoblin sites à la YouTube or Vimeo, nor is there any Share; these things, however, will no doubt be included in upcoming versions.
Additionally, the developers have lofty plans for the future. They plan to develop MediaGoblin as a "federated" network of media-serving sites, allowing a user to subscribe to multiple channels on one site, for example, regardless of whether the channels are hosted on the same site or another one on the same network. They are also implementing a blog plugin, which will make MediaGoblin an all-in-one solution for your media-flaunting needs.
- MediaGoblin: http://mediagoblin.org/
- MediaGoblin deployment: http://wiki.mediagoblin.org/Deployment
- Blender 3D: http://www.blender.org/
- Mozilla's PDF rendering library: https://github.com/mozilla/pdf.js/archive/master.zip
Buy this article as PDF
New release marks the arrival of AMD’s unified driver strategy.
A new study by IDC charts big changes in the big hardware market.
Azure CTO says Redmond has already considered the unthinkable.
Lead developer quells rumors that the Debian version is slated for center stage.
MSBuild is now just another GitHub project as Redmond continues its path to the light.
Malware could pass data and commands between disconnected computers without leaving a trace on the network.
New rules emphasize collegiality in coding.
Upstart lands in the dust bin as a new era begins for Linux.
HP's annual Cyber Risk report offers a bleak look at the state of IT.
But what do the big numbers really mean?