Techniques for upgrading and customizing the Linux kernel

Compiling and Customizing the Kernel

If you feel like tuning up your kernel for a specific situation, or if you are looking for features that aren't present in your distribution's kernel default kernel build, you can always try your luck compiling the kernel yourself. Start by installing the C compiler and assembler (the gcc and the binutils packages). On Debian, for example, enter

sudo aptitude install binutils gcc make

then fetch and unpack the kernel source from kernel.org [1] or one of its mirrors. An alternative to installing the latest version is to obtain the last major release and apply any subsequent patches:

wget -c http://www.kernel.org/pub/linux/kernel/v2.6/linux-2.6.28.tar.bz2
tar jxvf linux-2.6.28.tar.bz2

The next steps depend on whether you want to change something in your old kernel configuration or keep everything as is and just do the upgrade.

After you have unpacked the new kernel source, it is much easier to copy your old kernel setup to the new directory first if you don't plan on making lots of changes. This strategy saves you having to go through all the hundreds of options one by one and guessing which setting will match your system.

The entire collection of kernel options and settings is stored in a file called .config (note the dot at the beginning; the file is hidden, kind of) inside the kernel source directory, which is linux-2.6.28/.config in this example.

In Debian, you can find a copy of the .config file for your current kernel in the same directory in which the binary kernel is installed (/boot/config-kernelversion). For other distributions, you might have to look inside the source package matching the installed binary kernel package.

After copying the old kernel configuration to the new source directory, change into the new kernel source directory,

cd linux-2.6.28

start the kernel configuration, and browse through all the available options.

Depending on whether you have installed the Qt3 or Gtk2 toolkit development environment, you can compile and start a graphical kernel configuration front end with

make xconfig

for a Qt-based environment or

make gconfig

for a Gtk-based environment (Figure 1).

If neither of these commands work because development files are missing, the text-based alternative requires only the ncurses libraries:

make menuconfig

This command was used to create the screen shot in Figure 2.

As a last resort,

make config

will always work, but it requires you to acknowledge each and every kernel option one after the other, so this command is therefore quite tiresome.

Some options are just on/off (like certain features that affect the static part of the kernel); other features allow the user to compile a driver into the kernel or as a module that can be loaded from disk after the initial filesystem is activated.

To compile a kernel that is optimized for your system, you should investigate your hardware. My recommendation is that you compile the hard disk controller responsible for the boot disk, as well as the general disk driver (IDE/SATA) into the kernel.

To find out which kernel driver is right for your hardware, try

lspci -vmm -k

which will also show you the name of the kernel component or module that matches a specific chipset.

Usually, it does not hurt to compile driver modules for hardware you don't have (yet). These drivers will just be ignored until new hardware is detected and Udev, the automatic on-demand hardware detection system, loads them. Just watch out for mutually exclusive drivers. The USB system, for instance, supports a number of alternative drivers that aren't always interchangeable. The low-performance USB block driver (ub) is known to kill performance and the stability of fast USB storage devices that would otherwise run perfectly with the alternative usb-storage driver.

During kernel configuration, you will find a number of options that seem important but are not really self-explanatory. The built-in configuration help file gives a brief overview (which is not always helpful); you'll find more documentation inside the kernel source Documentation directory – the file called kernel-parameters.txt is especially worth reading. The safest approach, in any case, is just to keep the default, which is the option that works for most hardware configurations.

After you are done configuring kernel options, leave the configuration GUI with Save Changes.

Now you can start the compiler with a simple

make

which can take some time to complete. If you rerun this procedure, it is a good idea to remove old binaries with make clean before restarting the process.

For some of the more experimental kernel modules, compilation can fail with certain kernel and compiler versions. Unless you are familiar with the C language and feel ready to change the source code directly, it is easiest to just deactivate the offending driver.

After a successful compilation, you can install the kernel:

  • manually, by typing sudo make install, which copies arch/i386/boot/bzImage to /boot/vmlinuz-* and all kernel modules to /lib/modules/versionnumber/. To make the bootloader aware of a new kernel boot option, you still have to configure lilo.conf (for LILO) or menu.lst (for GRUB) manually.
  • by creating a package for your distribution and installing that package. The package manager should take care of doing all necessary bootloader modifications and, if necessary, creating an initial ramdisk file.

For Debian, the package helper for creating kernel packages is make-kpkg, which you can invoke inside the kernel source directory:

make-kpkg --us --uc --rootcmd fakeroot kernel_image

Then, install the resulting kernel package:

sudo dpkg -i ../linux-image-kernelversion*.deb

For RPM-based distributions, you will have to look into the old kernel source package's .spec file, modify it for the new kernel source version, and run rpm -ba specfile to start the compile and package creation.

Keep in mind that you will have to (re-)compile all additional modules that are not part of the original kernel source. (Read on for more about working with Linux kernel modules.)

Working with Kernel Modules

Before you throw away your old Linux kernel and upgrade the whole base system, keep in mind that Linux offers a less radical solution for integrating new drivers and features. Loadable Kernel Modules (LKM) are bits of executable code that are not part of the static (base) kernel but are, instead, loaded separately at a later stage of the startup process. Device drivers, file system drivers, and other custom extensions are often implemented as kernel modules. Keeping the code in the form of a separate module eliminates the need for a full system upgrade just to add a single component.

The kernel provides hundreds of drivers for different hardware, but sometimes, especially with very new notebooks, some drivers (such as WLAN, LAN, and camera drivers) are only available in independent projects that have not managed to get their drivers accepted into the mainstream kernel yet. In other cases, the license might not support integration of the code into the base kernel, or the code was not tested well enough to fit the quality standards of the core kernel development team. In these situations, you might need to obtain the code for the kernel module and build it yourself.

Advanced modules in the form of source archives can be found at sites such as SourceForge [2]. MadWifi [3] (for some popular new WiFi chipsets) and GSPCA [4] (for webcams) are prominent examples of kernel modules available online. Unfortunately, it is sometimes difficult to compile module source code with the newest kernels because changes in the kernel API can cause compilation errors.

Before compiling additional modules, be aware that, for this task, you need the exact kernel source that was used for building the binary kernel that will accept the new module during run time, as well as the same GCC compiler that was used to build that kernel. Under certain circumstances, it is also possible to load modules compiled for a (slightly) different kernel with insmod -f, but this approach has the potential to make your system unstable because certain hardware-specific machine instructions and symbols inside the kernel won't match. If you installed your kernel from your favorite distribution's installation resource (DVD or Internet repositories), chances are good that you will find the corresponding source there.

The kernel 2.6 Makefile system provides an easy way to find the right options to compile additional modules that work with the kernel – which saves module developers some work.

As an example of how to compile and install a kernel module, I will use cloop, the compressed loopback device, which I frequently have to recompile for Live CD systems when upgrading the kernel.

The Cloop source code is available online [5]. To unpack the tarball, use:

tar zxvf cloop_2.628-2.tar.gz

After changing into the cloop-2.628 directory, compile the module with:

make obj-m=cloop.o cloop-objs=compressed_loop.o -C /mnt/knoppix.build/Microknoppix/Kernel/linux-2.6.28 M=`pwd`

This procedure is quite generic and should work with most module sources. A Makefile must be present in the module source directory, but the file can be empty if obj-m and modulename-objs are set as variables on the make command line. The obj-m=cloop.o statement tells the kernel Makefile that the module's main object is called cloop.o, and cloop-objs=compressed_loop.c says to compile the C source file compressed_loop.c as (only) a component of cloop.(k)o. Everything else is handled by the kernel Makefile, located inside the directory /mnt/knoppix.build/Microknoppix/Kernel/linux-2.6.28, which was given on the make command line along with the -C option. The compilation process is shown in Listing 3.

Listing 3

Output

 

Afterwards, the module cloop.ko, which is ready to be loaded by insmod, is present in the current directory. Some modules come with their own Makefile, which you should try first, but almost certainly, you will have to specify the kernel sources location somewhere before compiling. If no symlink /usr/src/linux that points to that directory exists, the command

sudo ln -snf /path/to/kernel/source /usr/src/linux

is sometimes helpful if you are tired of searching for a way to tell a module's Makefile where to look for the kernel source.

If a module source directory is placed inside another directory called modules one directory above the kernel-source, make-kpkg will try to compile the module automatically after the kernel and create a Debian package from it.

Add-on modules should be installed in the module tree /lib/modules/kernelversion/ (sometimes a subdirectory called extra is used) and prepared for automatic dependency loading by calling:

depmod -ae

If the current kernel is not the same version as the kernel you want to use the module with, add the kernel version number as a last command argument. Now you should be able to load the module with the modprobe modulename command.

Watch dmesg for any signs of errors after module loading. If the module version does not match the kernel in use, you will see the exact error message there, rather than on the shell where you started insmod or modprobe. The message invalid module format – symbol versions mismatch indicates that the module was not compiled with kernel source matching the currently running kernel.

No Initial Ramdisk?

Most distributions compile only a minimum subset of drivers directly into the static kernel then install all available hardware drivers as modules into the root filesystem. The drivers necessary for mounting the root filesystem are stored inside the initial ramdisk. I personally prefer going without an initial ramdisk for hard disk installations and then compiling the drivers necessary for hard disk access directly into the kernel. The same applies for USB drivers that might be needed at a very early stage of the boot process (e.g., USB keyboards and USB storage). If the root filesystem has been partly damaged and you can't load any more drivers from the filesystem, you might still be able to mount additional media from an emergency shell and do system recovery. Also, the boot process is somewhat simpler without the intermediate initial ramdisk step, but that, again, is just a matter of personal preference.

Fitting the Hardware

If you want to compile a kernel that runs on a variety of different boards and processors (or at least *86-compatible variants), read the processor-specific option help file carefully and opt for generic optimizations and conservative settings rather than speed and processor-specific features. A kernel compiled for 80386 processors will run on any recent Pentium or AMD processor; a kernel compiled for newer processors will not work on earlier processor types. The performance advantage of a processor-specific kernel is rather low (around 5--8%) because desktop programs usually make comparably fewer calls to the processor's extended features, unless you are playing a fast game with quick calculations and high throughput. Even compiling the kernel for native 64-bit processors might not be advisable if you plan to run 32-bit applications. Most 64-bit CPUs can run 32-bit applications, but not vice versa.

The maximum supported memory size can be a problem: Processors with Physical Address Extension (PAE) support can use up to 64GB of RAM, but a kernel compiled with PAE will crash immediately on processors that don't support it. The safe option is the 4GB limit, which works for most 32-bit processors, of which only about 3GB is usable RAM and the rest is for internal addressing. On machines that will never have more than 1GB of RAM, the no high memory support option enables the fastest memory address scheme.

Options that improve performance and make the kernel more flexible are all located in the processor type and features section. Here, you can safely select Symmetric Multiprocessing (but not necessarily the SMP/hyperthreading-optimized schedulers), Preemptible Kernel (Low-Latency Desktop), and Generic x86 Support (optimizations for an entire processor family). For all other options, read the help file before making a change. Some options are harmless and improve system performance under certain circumstances, whereas others limit the range of processors on which the kernel will work.

Enabling Symmetric Multiprocessing (SMP) usually does not hurt, even for old processors that definitely do not support it. The kernel checks to see whether or not the processor can use SMP (or hyperthreading); if not, single-processor procedures are used. Enabling SMP for non-SMP systems makes the kernel slightly larger, but you won't notice a difference in performance speed unless you run a very old or slow computer. Some boards, however, incorrectly report having a second processor when, in fact, only one is installed, creating an SMP-enabled kernel crash. For these situations, the kernel boot option nosmp or maxcpus=0 can force single-CPU mode. For third-party, binary-only kernel modules (that probably will have to be loaded with insmod -f ), it might be necessary to run a non-SMP kernel because of an incompatible instruction API in those modules.

I Just Killed My System!

Occasionally a kernel update seems successful, yet the system won't boot afterwards. Don't panic (even if your kernel just did). Figure 3 shows an example of the output that might appear if your system doesn't start. Before delving into the details of what to do in this situation, it is a good idea to review the way a typical *86-based PC starts up. Before all the multitasking begins, the system navigates a very linear procedure. Figure 4 shows the five major steps your computer goes through after you switch on the power. (Step 4 is optional, but most distributions use it.) The early part of the process is operating system--independent. OS-specific procedures don't start until step 3. If something goes wrong and the system doesn't start, identifying the place in the process where the failure occurred is the first step in uncovering the source of the problem.

If the BIOS is unable to identify a bootable device, the message will say something like no bootable harddisk found, hit return to continue. Step 2 failures usually end with a bootloader message that says it cannot load the kernel file from hard disk, which means you mistyped the file name in the configuration, or you forgot to run LILO after changing lilo.conf, or GRUB does not have the necessary filesystem plugins available to find the kernel file on disk. Maybe the file name is too complicated for the simple GRUB filesystem implementation, or again, maybe you mistyped the name or entered the wrong hard disk in menu.lst.

In Figure 3, step 3 also was apparently OK because no fatal error message or freeze occurred during the first hardware initialization by the kernel. Because the output doesn't display an unable to load ramdisk message, you might think that step 4 cannot possibly have gone wrong, but it's still possible that the ramdisk loaded by the bootloader into memory was overwritten when the kernel image was decompressed into memory. Typically, this problem occurs when the static kernel gets too large to fit into memory before the start of the ramdisk location (a fixed address for most bootloaders), which is the case when the compressed kernel image exceeds approximately 2.5MB in size. In this case, I did not even use a ramdisk; instead, all drivers necessary to mount the root filesystem are compiled into the kernel.

The boot went fine until step 5, which is when the kernel should mount the root filesystem and give control to the first program, init. Possible reasons for a problem at this stage might be:

  • The filesystem type needed for accessing the root partition was not compiled into the kernel, and it is not present as a module inside a ramdisk.
  • The controller driver for the hard disk is not present (which is not the case in Figure 3).
  • The wrong root partition was given as a boot argument to the kernel, either by the bootloader or as a boot command-line option.
  • The hard disk is really broken (or wrongly configured in the BIOS).

Other causes also could have played a role in the failure, but the preceding alternatives are the most common. If driver support is missing, either for the hard disk, the controller, or the filesystem, kernel reconfiguration and recompilation is necessary, which means you have to reactivate your old kernel first. If the old kernel is no longer present or not working, try a Live system from USB flash or CD/DVD. From a root shell, mount the root partition

mount -o dev /dev/sda1 /media/sda1

and do a

chroot /media/sda1

to access the root filesystem as you would have if the system were able to boot up directly. From there, you can mount all partitions

mount -a

and eventually compile a new kernel, fix the bootloader, and retry. Likely you don't want to recompile as root, so just switch to normal user mode with su - username. Please don't forget to remount all mounted partitions – at least read only, if not unmounting – to force-write changed data to disk:

umount -arvf

Booting from a Running Kernel

In some situations, another interesting option is to boot a new kernel directly from a running Linux system. This option only works if the running kernel supports the kexec system call and the kexec utilities are installed.

kexec --initrd=/boot/initrd.img-2.6.28 -append="root=/dev/sda1" -l /boot/vmlinuz-2.6.28
kexec -e

This technique skips steps 1 (BIOS) and 2 (bootloader), loading and starting the new kernel (and the initial ramdisk) directly.

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