PlayStation remote client


Sony has announced the PlayStation 5, but it's some way off, and the PlayStation 4 (PS4) still has plenty of life in it. In many ways, this late stage of a console's life cycle is often the best, with developers knowing how to get the best out of the hardware and a huge, stable number of players to sell games to. It's also a stage where small tools come out of left field that can really upgrade your experience, and that's what Chiaki does. It's a remote client for accessing your PS4 across a network on your Linux box. The idea isn't new, and Sony has been offering its own remote play functionality to accomplish the same thing from the now defunct Vita handheld and PlayStation TV, as well as later clients for Windows and macOS. But there are obviously huge advantages for getting this feature natively, not least because the cooling fans on the PS4 sound like a runway at Heathrow, and it's better if you can get as far away from the console as you can to play your games in quiet.

The client can be easily built or run from an AppImage. When first started, it will hunt around your network for a console, which will hopefully soon appear in the discovered list. To connect to your console, you need to run a Python script that extracts a unique identifier connected to your PSN account from a new web-based account login. You then need to register a new device on your PS4 to get an eight-digit pin and enter all this into the Chiaki client. Fortunately, you only need to do this once. Your remote screen will then open on your Linux box, and you can then use your keyboard or controller to navigate around your PlayStation and play your favorite games. It works brilliantly!

If you have a PS4, Chiaki lets you stream games to your Linux box at 60hz/720p. Pro users can push this to 1080p.

Project Website

Buy this article as PDF

Express-Checkout as PDF
Price $2.95
(incl. VAT)

Buy Linux Magazine

Get it on Google Play

US / Canada

Get it on Google Play

UK / Australia

Related content

  • ScummVM

    The SCUMM engine is the basis of almost all the classic

    adventure games by Lukasfilm Games/LukasArts.

    Now fans can launch these game on Linux thanks to


  • Blender

    With a little help from Blender you can create your own 3D models – including animations. This article shows you how to assemble a partially automated virtual watch model with Blender and Python.

  • Retro Gaming

    Many computer games from the 1980s and 1990s enjoy cult status. Graphics and sound were not very advanced back then, which forced the producers to impress gamers with good ideas and a convincing level of design. Emulators let you run those classic games on a Linux PC.

  • Get Started with Fedora

    Fedora might look foreign at first, but after a few minutes of finding your way around, you can feel right at home. To help jump start your journey into Fedora, let's take the grand tour.

  • Sheep-Throwing Marsupial in the "Yo Frankie" Game

    If you've ordered the DVD, you're probably already busy throwing sheep and beating up rats in a lovely virtual countryside.

comments powered by Disqus
Subscribe to our Linux Newsletters
Find Linux and Open Source Jobs
Subscribe to our ADMIN Newsletters

Support Our Work

Linux Magazine content is made possible with support from readers like you. Please consider contributing when you’ve found an article to be beneficial.

Learn More